Originally Posted by DarthParametric
Devs themselves are always going on about how constrained they are by budget and time limitations. My dislike of MP being shoehorned into a SP game is that all the resources used to generate that MP (in terms of manpower, time, money) could have been spent on the SP. The SP component in such a game may well prove to be good, but how much better could it have been with those additional resources?
I don't understand why every game has to have MP. Some sort of co-op mode I can maybe understand, but the deathmatch et al stuff? Aren't there 20 million clones of that crap already you can play?
You ever consider that that publishers say to developers "we'll give you more time and money to make this game if you add a MP component"?