Originally Posted by Sabretooth
The game will tailor to how you have played. If a woman asks you to save her daughter from kidnappers, the quest will be set in a dungeon the game knows you haven't explored.
This i like.
Something that annoyed me at times in Oblivion was the fact that i could clear out a dungeon/cave, only to be sent back there shortly after to do a quest of one type or another.