Originally Posted by bendarby24
the problem is is that it reflects blaster fire :/
I think that you can do this possibly through Baseitems.2da. I would make a new baseitem if you haven't already, then use the lightsaber one for your template, but try seeing what replacing some of the fields with the sword field numbers does. I've messed a lot with this in the past, mainly with blaster models, but you can usually get it to do what you want it to do.