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Old 03-19-2011, 06:58 AM   #5
Trex
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Join Date: Dec 2006
Location: UK
Posts: 505
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Quote:
Originally Posted by newbiemodder View Post
It actually has to do with the walkmeshes.....I worked with that same module as a matter of fact...Q told me the edges of the walkmeshes need to be adjusted when in Kaurora..not sure how though...so, hat I did is created one large walkmesh that encompassed all the walkmeshes from the other rooms and attached it to room model "a".
Thanks. Looks like I'll have to do some tinkering in 3dsmax sometime.


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