Thread: Hunters W.I.P.
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Old 03-27-2011, 08:36 PM   #64
Darth InSidious
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Join Date: Feb 2005
Location: Holowan Labs
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Current Game: KotOR II
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I'm raising this more as a discussion-point than anything, but... in KotOR II's animations.2da, there are rows set aside for 'ready' stances for the Makashi, Soresu, Ataru, Shien, Niman and Juyo forms. There are three rows each; one for single, double, and dual-wielding lightsabers. Now, I don't know if this is possible and people far better-informed than me can probably say, but... is there any way to create animations to match these? Would it be possible to set up separate combat animation sets for each form? They wouldn't need to be all-new, (in this hypothetical magic world where creating new animations isn't a pain in the rear end ) as mixing some of the currently existing animation sets in could give each form a more distinctive look.

Like I said, I've no idea about the (im)practicalities of this - just raising it out of interest.
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That's what Control said.
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