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Old 04-30-2011, 03:57 AM   #646
-=*Raz0r*=-'s Avatar
Join Date: Oct 2006
Location: Australia
Posts: 243
Lucky them, I guess =p my point still stands, trying to port an 'advanced' game to Linux in crunch time for the minority of your market isn't something many companies are willing to risk or spend money on.
Then comes bug crunching, marketing, sustaining/updating..

Sure it's been done, from time to time, but I don't think either of us would have high hopes if we had some figures/graphs/statistics of the reality.

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