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Old 05-08-2011, 09:58 PM   #10
Qui-Gon Glenn
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Join Date: May 2007
Location: Thessia
Posts: 1,464
Current Game: ME3MP, Arkham Origins
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Quote:
Originally Posted by JoFlashStudios View Post
Good news - I've tested an identical file, one saying
Code:
void Main()
{
}
and the other saying
Code:
void main()
{
}
They both compile fine, but the first doesn't generate any output, while the second does. Absolutely nothing changed other than that; same file, and I didn't even close the KotOR tool text editor between compiles.

I think this pins it down; for some reason, scripts with "Main()" compile, but NWnsscomp doesn't generate any output.

Qui-Gon, do your results match this?
Yes I just tested this on your earlier script with the AddEquip scripts, changed Main to main and compiled... and you have a working script that was properly output into my override. It seems that a tiny detail like a "M" where an "m" should be will hose the machine

Glad you figured it out, take this as confirmation on your problem and solution


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