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Old 06-26-2011, 04:57 PM   #1
Junior Member
Join Date: Dec 2005
Posts: 272
Question [TSL]Maximum class number, GUI issues and mechanisms

a few questions, if you indulge me:

1)via KSE it is possible to add "unlimited" classes to a character, even 10 all of the same. I wonder what is the maximum available before the GUI is completely screwed up. I have a feeling 3 is it, but I'd rather have confirmation

2)how are saving throws/AC values calculated when multiclassing? changed altogether or added-stacked?

what about BAB, even if vanilla game has the same values for everyone?

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