Thread: Kotor 3 mod
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Old 06-27-2011, 07:47 PM   #14
Sith Holocron
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Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
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Quote:
Originally Posted by iamyourdad View Post
Once I get some more modding experience, I could start some thing like this. However, I would need someone to do textures. And how would I do Mustafar?
I might have a suggestion.

Quote:
Originally Posted by Darth Snard View Post
I might be able to help with the textures. I'm a skinner so it shouldn't be that different, right? And also for Mustafar you could use the two Malachor V surface areas and reskin them to resemble fire and lava. . . . Just a thought.
And using Malachor V wasn't it. After seeing it as Malachor V and in Newbiemodder's Korriban Expansion, I think a third time would be overkill. Might I suggest you look at "Quanon's Sell Out" thread? He's offered the stuff he's already completed on it giving you a great head start. (Look under "Lava Planet" for the appropriate section.) A warning before you jump for joy however . . .

[QUOTE=Quanon;2767687]
Quote:
Originally Posted by Quanon View Post
MOST OF THIS STUFF ISN'T FINISHED!!! YOU MIGHT AND MOSTLY WILL HAVE TO MAKE ADDITIONAL FILES TO GET IT WORKING IN THE GAME!!!
SO YOU'LL NEED TO DO THAT YOURSELF!!!

DON'T COME ASK ME QUESTIONS ABOUT IT!!! I WON'T RESPOND!!!


***WARNING***

Most of my 3D was made with 3Ds Max version 9 and 3Ds Max 2010. Older versions of Max might go "bonkers" on them or make them corrupt. So beware of that. In some of the zips you'll find PSD (photoshop files), I've used the CS4 version of PS to create them. Again - older versions of PS might not be able to open them.

Other then that enjoy!
So as Logan suggested, start small - with perhaps just one planet? Just remember to thank Quanon in the read me if you use his stuff.




Considering trying out (or returning to) SWTOR? You may as well go through my link and help get me some SWTOR referral points!
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