Originally Posted by Mandalorian Knight
They have an interesting story, but Lionhead removed any semblance of difficulty from the sequels. The combat simplification felt like it removed depth, for me at least. And what happens if you die? You get back up. It removed any feeling of challenge. Why worry about losing experience when you can just get more? The game doesn't take your abilities away, and there is no shortage of experience opportunities to replenish what you lose.
The series does tell excellent stories. There are some interesting twists, and Albion is a fun place.
The first Fable game that I played was Fable II so my opinon of the series is that there more of a sit back and relax with your mates without worrying about difficulty. I suppose original Fable players wouldn't see it that way because they've been deprived of something they liked to begin with. The PC version of Fable 3 does at least try to fix that (admittedly poorly) with: "improved enemy A.I., increased enemy attack damage and the removal of a regenerating health system".
I think that Fable: The Journey has COMPLETELY ruined every aspect of the game. It's not an RPG anymore, it's an embarrasing mock-up. It's like putting Halo on the Wii!