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Old 08-29-2011, 06:26 PM   #25
harIII
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Join Date: Feb 2008
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When you do module editing you generally start off with a blank room. It's like moving into a new apartment, there's nothing in it. You have to go in and add all the doors, placeables, characters, triggers, waypoints, and scripts. It can be a mind numbing job but the rewards are well worth it.

---EDIT (FORGOT TO MENTION)---
Normally, at least for me anyways you want to work with your own module. If you want to edit an existing module so that you can say, make a new companion in the Dantooine Academy then you need to do something different. At the menu as you are extracting the files there is a pop up that asks what types of files you'd like to extract. You need to check off all of them and then build it.

Also in the future when you say it didn't work everybody here will think that the module crashed the game or something. Please be more specific about WHAT EXACTLY HAPPENED. Also if I came off as hostile earlier, I didn't mean to. I'm just trying to help.

Last edited by harIII; 08-29-2011 at 06:34 PM.
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