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Old 09-01-2011, 06:15 PM   #563
rhinohoops8
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Join Date: Aug 2009
Posts: 37
Quote:
Originally Posted by Q View Post
1) The .exe file in the guide isn't a crack; it's updated by SecuROM.

2) As for the .exe that's included with the widescreen patcher (the one by squizzy); that is a crack, and it might not work on an Intel mobile chipset. I couldn't get it to run on mine (mobile 965). KotOR2 supports 1280x768 natively, anyway, but you have to change the width and height settings in the .ini file because it isn't available in-game.

3) The newer Intel drivers don't have the option to set flipping policy. All you can really do is the Dantooine lag fix, try the original .exe from the patch (you didn't overwrite it, did you?) and if none of that works, download 3DAnalyze and mess with its settings.
FOR THOSE WHOSE GAME CRASHES AFTER CHARACTER CREATION:

FOLLOW THE STEPS IN THE 2ND POST, BUT AFTER ALL THAT, PUT THE ORIGINAL .exe BACK INTO THE FOLDER. IF YOU FOLLOWED THE DIRECTIONS, IT SHOULD ALREADY BE PATCHED.
Found out my problem. I was using the new .exe, not the original. I patched the original earlier, so I didn't have to do it again. Dantooine lag fix is in the .ini. I didn't have to download 3DAnalyze and mess with its settings though. It works fine now!
Thanks Q!
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