Originally Posted by Quanon
Guess it does, there's a lot of straight walls. Did my best to "break" it up a bit. But then again I didn't want to make each piece of wall "heavy" looking with windows and stuff.
Perhaps things will look differant when I get some real ingame views. Most of my renders are high up, bird view; you'dd never get that in the game.
True true. I suppose there are a lot of boxy buildings in the vanilla game hidden by the player angle.