Thread: [WIP] Dantooine Tension
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Old 09-17-2011, 07:29 PM   #147
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by LordDeathRay View Post
The videos look pretty awesome. Once again, great job FG!

Originally Posted by newbiemodder View Post
For me, placeable cameras are always trial and error. It seems I always figure the orientation is rotating the opposite way it really is. I don't know.

New cut looks great.
Yeah, it seems to me whoever designed the orientation of cameras at Bioware was a little crazy.

Originally Posted by CptPriceless View Post
D*YAMN! That was some sexy animation fallen! I thought dantooine tension would be a small addon to kotor but this is just epic man! LOVE IT!

Originally Posted by Qui-Gon Glenn View Post

Most Impressive!

Now... you have done something I wouldn't know where to begin with
Thanks, now comes the nightmare of converting it into a BIK and putting it in-game.

Anyway, as I strive to have at the least one update a week here is a new update. It's your party members interacting with the scene. Now in this scene you'll be forced to bring a custom party member so you'll only be able to have one normal party member due to the story of the sidequest but anyway here's a few of the lines:

Now I still need lip files and I need to fine tune some of the sound edits, but otherwise what do you think?

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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