Thread: [WIP] Dantooine Tension
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Old 10-13-2011, 08:55 PM   #163
Qui-Gon Glenn
@Qui-Gon Glenn
Digory Kirke's Bafflement
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Join Date: May 2007
Location: Irune
Posts: 1,491
Current Game: KotOR awww yeah
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I will be hanging around the forums this weekend, testing my scripts for FFK1 and working on a few things, so maybe we can work out the door issue for once and for all. Assuming that is still the snag you are talking about.... I hoped that I might have fixed that for you with the latest post in the Script Shack.

Anyway, don't add any pressure to yourself! You are doing great work in a timely manner

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