Thread: [WIP] Dantooine Tension
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Old 10-23-2011, 10:49 PM   #193
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by Capibara View Post
The weapons i don't like, their style clashes with kotor's weapon style so they look like they don't belong and out of place.

As for the populated areas: fantastic! i love the look and feel of the area and seeing it populated makes me want to play it asap.
Well that's the beauty of Kotor....You don't have to use them.

And thanks.

Originally Posted by CptPriceless View Post
Wow... This is just... Woah... Hahah, sorry Fallen... I'm just speechless

Small update, this skin is basically fresh out of gimp so any rough edges you see will be smoothed out...

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The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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