Thread: [WIP] Dantooine Tension
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Old 11-14-2011, 12:08 AM   #204
Fallen Guardian
Wandering the Galaxy...
 
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,286
Current Game: Knights of the Old Republic
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And positive I still am.

Basically this is a small reskin for a transition area of sorts. It'll serve as an extra hallway branching out of the main module I'm using since 1. The module has a room there and that won't serve my purposes and 2. The room's walkmesh is messed up and you can only walk halfway through it.


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Yep, there are doors to change and such, maybe some lightmapping to do and a little shoring up on the textures but other than that, what do you guys think?


The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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