Thread: [WIP] Dantooine Tension
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Old 11-25-2011, 12:45 AM   #225
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Okay, first off, sorry for the double post moderators.

Now, for a new update. This shows off the first couple minutes of the first sidequest. Please excuse the fact that the woman doesn't turn to face the other two in the conversation and also that it slows down a bit at times, the recording software I use seems to take away a bit from the performance of KotOR. Yes it may seem a bit odd that the dialogue is silent, but it will be voiced before release. Also sorry if the text is hard to read, I put in annotations for it but they wouldn't show up for me on the video page itself....Basically the recording software I use records in AVI format, a format my editing program doesn't support. When going through the conversion process from AVI to a useable format, it loses much of its quality. Now, here it is:


Thoughts and feedback are appreciated.

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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