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Old 12-11-2011, 06:16 AM   #8
Lynk Former
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Join Date: Sep 1999
Location: Australia
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10 year veteran! The Walking Carpets Guild Officer Imperialist Meatbags Guild Officer LF Jester 
Considering how fast you can clear your origin planet let alone level up during the first 13 levels, makes the advantage of gaining crew skills early pretty slim to non-existent from how I see things.

I think I get what you're saying... get a companion and crew skills early so you can send them on missions, etc and gain as many points as possible as soon as possible. Might be the way to go for the folks who are hardcore about crafting I guess..

I just can't really see how this would make much of a difference in the long run other than having folks going back and forth more than usual.

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