Progress update: I have scripts made for recruiting Ice and deleting the pre-recruited Ice, which work perfectly (after a minor struggle.)
I also have the recruited Ice utc made, as well as a custom portrait row. So, it's moving along fairly decent. I'm about to start making the actual pre-recruited dialog, as well as the post-recruited dialog.
I do have a quick question: Does anyone know how to do the render portrait for the party screen? (See screenshot below; The render portrait, or whatever one calls it, is where I have Mission's default picture as a placeholder in the screenshot.)