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Old 02-01-2012, 04:55 PM   #100
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Join Date: May 2009
Location: MN
Posts: 1,289
Current Game: Chrono Trigger
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void main() {
	object object1 = sub1();
	DestroyObject(object1, 0.0, 0, 0.0);  
//You may delete the code in red
	object object2 = sub2();
Seems like it would work. Might as well delete the code I highlighted though. It's garbage now, and it might mess with the new code you put in.

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