Hemorrhage: Now increases damage dealt by bleed effects by 5% per point.
Bleedout: Now correctly modifies critical damage dealt by bleed effects.
Changes to Hemorrhage and Bleedout result in an overall increase in Damage Per Second.
Glad to hear this. After switching to the Annihilation Tree, was kinda worrying me about the rumors the whole "bleed" thing was wonky. Thought I was going to have to respec (again). Whew.