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Old 02-15-2012, 06:18 PM   #11
JCarter426
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You can be very, very bad and put the ARE in Override - that forces the game to load it each time, putting your changes into effect.

If you do it with the script you don't have to bother with any of this though - but it only affects a single module, temporarily.



Last edited by JCarter426; 02-15-2012 at 06:29 PM.
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