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Old 03-04-2012, 09:09 AM   #118
UltimateHK47
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Join Date: Nov 2011
Location: In a Galaxy, far far away...
Posts: 500
Current Game: Kotor 1
Quote:
Originally Posted by Kuai-Donn Jorn View Post
Code:
void main() { 
  if (GetModuleName() == "ebo_m12aa") { 
  CreateObject(64, "tur_arc", Location(Vector(53.23, 60.37, 1.80), 0.0));
  } 
}
This compiled the *first time* I tried it.
It should work, my mistake was putting x and y after the vector
Yay it compiled. Thanks so much! You'll be credited. As well as everyone else who helped. Time to test- Ill post how it goes later

Cheers again
-DJW


http://www.lucasforums.com/showthrea...12#post2807812
The Turret Arcade 1.2 ^^


USED TO BE KNOWN AS DARTH JANGO/WEASLEY
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