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Old 04-10-2012, 11:33 AM   #11
Qui-Don Jorn
@Qui-Don Jorn
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Join Date: Apr 2010
Location: The Fleet, where are you?
Posts: 436
Current Game: The Old Republic
This may be off-thread...

..but I don't see anywhere else to ask about crew skills.

I've been on top of my crew skills with my new Consular/Sage since 11th lvl.
He has Underworld Trading/Archeology/Synthweaving. Though my mission skills have laxed since I've been trying to get Synthweaving up so I can build better sets of armors.

The question I have now is what am I actually shooting for with Synthweaving?
If I keep reverse engineering my robes and boots and gloves and stuff, will I eventually be able to make orange-labeled upgradeable gear? (Armoring/Mods/Enhancements)
That's what I'd like but maybe it's wishful thinking.

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