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Old 05-11-2012, 02:19 AM   #1
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
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[KotOR 1] Turret Mini Games Issues

So, I've been having trouble for, well a while now (I've been too lazy to see about fixing it), with the skybox that appears while shooting down the Sith Fighters when the Ebon Hawk gets attacked. The trouble is, the skybox is always, always Taris being attacked. If it's just a random fighter encounter, I can see Taris off in the distance with Sith warships surrounding it. I'm escaping the Leviathan. Taris, with warships around it. Now, I believe the skybox is controlled by a script called k_ebo_skybox.ncs, but decompiler hates me and I don't know much more. Does anyone have any idea as to what could be causing this?

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version

Last edited by Fallen Guardian; 05-11-2012 at 02:26 AM.
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