Okay, I made the edits and I'm still no where. The texture is still solid. There is indeed an alpha channel and there is only one line in the txi which says bumpmaptexture C_Rakghoul01b. I believe the problem is with the txi file, what exactly should it look like if I simply wanted to see right through the rakghoul?
Last edited by harIII; 05-20-2012 at 10:44 AM.