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Old 06-01-2012, 09:02 AM   #11
Ferc Kast
@Ferc Kast
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Join Date: Jan 2007
Location: Tython
Posts: 1,587
Current Game: KotOR, SWTOR
Helpful!  Forum Veteran  Contest winner - Fan Fiction  Veteran Modder 
Originally Posted by VarsityPuppet View Post
Glad you asked. The results were catastrophic. Even with my headfixer, things are wonky.

I have an idea, but we'll see if it works....

EDIT: Unsuccessful....

I've even got some other issues with the head model which baffle me a bit... but oh well. Just keep working...

EDIT #2: SUCCESS!!!!!!!

Fortunately, I've gotten custom danglymeshes to work before (Yes, this opens a whole new aspect of head modeling). So I tried converting the danglyhair to just a trimesh and add the auroraflex modifier back in - head showed up in game, no problems! Now, it's just a matter of figuring out how the hell to configure how much it sways and stuff like that.
Oh good; so, it wasn't just me for which that hair didn't like moving. But, glad to hear you got it working. Anyways, your model looks nice. Though, I would suggest touching up the texture on the top of her forehead in the middle.

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