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Old 06-22-2012, 12:28 PM   #1
FarbrorGnur's Avatar
Join Date: Aug 2011
Posts: 47
Really strange graphics/shader problem


I have a map with a light emitting shader:

	q3map_surfacelight	400
        map textures/SP/woodenfloor1
        rgbGen identity
It looks bright and horrible like this:

It does on my laptop ATI card, and on a 100% fresh install on a different stationary pc, Nvidia 8800 GTX.

On my friend's PC, however, it looks as it's supposed to do:

His graphics card is Nvidia Geforce GTX 580.

Compiled with (single test) -light -fast.

Whyyyyy etc. PCs were worse than this when this game was made, so I don't know what the problem is really... any ideas?

MAP: Can you test on your pc?
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