Originally Posted by Lynk Former
It's less about hardware restrictions of the consoles and more about whoever it was who was in charge of that particular part of ME3 deciding it'd be funny to have a bunch of dead Ashley's and Kaiden's laying around.
I never saw any Ashley and/or Kaidan corpses myself. I was talking about the generic corpse piles. The reason they all look the same is to cut down overhead. The thing the consoles are very short on is memory, so you get a lot of mileage by reusing textures. Hence why the corpses all the look the same.