Originally Posted by Kuai-Donn Jorn
Basically I just need someone that knows what they are doing to take Shem's "Bao-Dur wears Jedi Robes" head model and make a copy of it (with animations, i cant seem to be able to retain the head animations)
Basically this will be a new playable Zabrak head that would have a normal player body so that he could wear robes and such..I was successful in making the new P_Zabrak head, but the animations were missing, I dont know if that was from Shem's head model or something I wasnt doing, but the skins are being worked on to the best of my ability.
I was just re-reading this, and am gonna throw a guess out here:
Were you trying to do something in regards to this head in GMax or 3DSMAX? Or running it through MDLOPS? If you ran it through MDLOPS, you might try checking the box for "extract animations(reading binary or writing ascii)". And if using a modeling program with NWN plug-in, also make sure you import geom+anims and export geom+anims.
Again, I'm going on a limb here, so don't be annoyed if I'm stating the obvious.