Originally Posted by Hassat Hunter
I don't think that would be needed, doesn't a custom red line acting as if the PC is the speaker with VO work?
Does still require each .dlg to be modified though to have the PC's response again as voiced line afterwards...
Also, yes, agree unvoiced protaganist are usually better. Shudder when someone says that's "old fashioned" or worse... quite contrary for me. :/
I believe the game engine will automatically end the dialogue if you attempt to put PLAYER as the speaker.
I also agree with your edit. Though I liked Mass Effect's voicing of the protagonist, I think most games should leave the PC unvoiced.