Scratch that previous statement. I'm not 100% sure how to do it, but you should definitely go for it. What I would do is use MDLOps 6.0 or 6.1 to extract the model with animations that was used in the cutscene described above, and then examine both the model and the scripts that go along with it. Then, replicate what Bioware did.
That's the best that I have for you right now.