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Old 09-29-2012, 07:35 AM   #4
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
So you're setting up a TSL patcher to install your mod using ChangeEdit, correct?

You wouldn't need to replace anything. Basically, extract the unaltered .2da from KotOR Tool to a place of your choosing. Once that's done, (I assume your using the compare two .2da's function of change edit) select the compare function and then when it asks for the Original, unaltered .2da choose the one you extracted from KotOR Tool. When it asks for the new, modified .2da choose the one from the mod.

If all else fails I should be able to set up a TSL patcher install for you. What mod is it?

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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