Originally Posted by jeffcorn
You don't actually edit the BSP. That's the problem.
-Open the BSP in notepad
-then click on find
-type in music
-this will get you to the area you need to copy.
-copy that entire area and save it as the (name of the map).ENT
-open the entity file you created and edit the npc's
-then run the ENT file you created with the Entity Compiler
-which will create a new bsp of your map with the changes you've made.
If this confuses you then let me know what NPC you want in place and I'll do it for you.
I totaly understand it and i did it exactly the way you said and this time absolutly no entityes were compiled.I did noticed a error that shows:
but don't know what it means.