Kotor I utilized in Kotor II engine?
View Single Post
10-26-2012, 08:16 AM
Wandering the Galaxy...
: Aug 2010
: Unknown Regions
: Rome II: Total War
I don't know about the legality of the matter, but if I remember this corectly, KotOR 2 animations/heads won't work in KotOR 1. But I'm not a modeler so I could, and I very well probably am, be wrong.
The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.
Current Work in Progress:
Blaster Pistol Ehancement
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
KotOR 1 Restoration Demo
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
(Most of the work done by Varsity Puppet)
quote & reply
View Public Profile
Find More Posts by Fallen Guardian