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Old 11-20-2012, 08:51 AM   #3
SimonKTemplar
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Join Date: Apr 2010
Location: Serbia, Outer Rim
Posts: 94
Current Game: Star Wars: The Old Republic
Thanks for the info! Unfortunately, after some time looking into this, I've found that all the blaster bolts/ammunition/projectile models use different models, but apparently the same texture, and that assigning that shader to any of the textures would end up making all the blaster bolts fired in the game translucent.

Oh well, back to the drawing board


I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
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