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Old 11-23-2012, 05:10 PM   #5
oldflash
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Join Date: Aug 2004
Posts: 904
Current Game: SWtOR
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To make it transparent just create a .txi file where to specify:
Code:
envmaptexture
No't put any argument after "envmaptexture"

There are other options like making only black color to be transparent or to make tthe texture to light (sort of).
A short list of options available:
Code:
envmaptexture cm_baremetal / cm_Bright1 (first is shiny, second is fake self light)


# animate texture
proceduretype cycle
defaultwidth 128
defaultheight 128
numx 2
numy 2
fps 8

# transparency on black
blending punchthrough
blending additive
decal 1
Just test few of them to see how it works (not sure I remember all that things).


"If you must sleep on the same bed, at least try to dream different dreams".
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