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Old 11-23-2012, 05:13 PM   #6
Fair Strides 2
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Join Date: Jan 2012
Location: Oregon, United States
Posts: 584
Current Game: Master of Orion 2
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Quote:
Originally Posted by Darth Sapiens View Post
i doesnt work for me it seems no matter what it wont get rid of the cursed shiny im trying to make it transparent.
http://www.lucasforums.com/showthread.php?t=211476

It might have "envmpaptexture CM_Baremetal" in it...

1.) You might try making an empty texture and name it something, but it has to have the same number of characters as CM_baremetal

2.) Then just activate the Alpha Channel on it, making it entirely see-through.

3.) Hex edit the .tpc, replacing "CM_Baremetal" with the name of your texture.

4.) Launch it through a .tga converter, and hope it works...

NOTE: "CM_Baremetal" could be all caps. I'd double check before proceeding.

Last edited by Fair Strides 2; 11-23-2012 at 05:20 PM. Reason: typo
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