Originally Posted by Darth Sapiens
i doesnt work for me it seems no matter what it wont get rid of the cursed shiny
im trying to make it transparent.
It might have "envmpaptexture CM_Baremetal" in it...
1.) You might try making an empty texture and name it something, but it has to have the same number of characters as CM_baremetal
2.) Then just activate the Alpha Channel on it, making it entirely see-through.
3.) Hex edit the .tpc, replacing "CM_Baremetal" with the name of your texture.
4.) Launch it through a .tga converter, and hope it works...
NOTE: "CM_Baremetal" could be all caps. I'd double check before proceeding.