Thread: [WIP] Haha, breakthrough!
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Old 11-26-2012, 02:43 AM   #6
Darth InSidious
A handful of dust.
 
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Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,765
Current Game: KotOR II
Amazing work, SS!

Quote:
Originally Posted by Sithspecter View Post
Thanks. So far, I've only figured out how to make it accelerate smoothly and increase the size of the player walkmesh (for lack of a better term). I still have no idea on how to change the camera distance or the walking/running speed.
On the camera, I'm not too sure how much luck you'll have: camera distance appears to be set in camerastyles.2da, and so would appear to only be alterable in the .are file for an area.

On the other hand, appearance.2da does contain a cameraspace field (after the clothing model and texture fields), which may do something useful: it appears to have settings for some characters, like Carth, but not for others. The setting does not appear to be used for player characters by the game.



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