Thread: [TSL] Visual Enhancment 2013
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Old 11-30-2012, 05:05 PM   #30
RenegadeSniper7's Avatar
Join Date: Sep 2008
Location: Ontario, Canada
Posts: 52
Originally Posted by Xarwarz View Post
Interesting so does it stay active with the command or does it go away with each module load
Well, ~bright didn't just make that dark area show the texture, it makes the entire game brighter. It's hard to explain if you haven't seen it yourself in-game, but compare these screenshots:

Without ~bright

With ~bright

And that console command stays on until you restart the game, as far as I know, so the effect wouldn't go away with a module load, I don't think. However, I haven't played with ~bright turned on and actually transitioned modules before, simply because I don't want to play with it turned on, so I can't be sure. I do know that you can't just enter it again to turn it off, you have to restart the game.

So, I assume that the issue stems from that area not getting any lighting? I'm not sure, I'm not an expert. But it seems fixable.
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