Thread: Spare Belaya
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Old 12-19-2012, 08:46 PM   #7
Fair Strides 2
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Join Date: Jan 2012
Location: Oregon, United States
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Current Game: Master of Orion 2
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Quote:
Originally Posted by bunjeeman View Post
Hello again. I've been wondering for some time now why the dark side option with Juhani leaves you so screwed over (one person short with crew). So, I've come up with an idea; replace Juhani with Belaya, while keeping the LS/DS option open (you can turn her back to the light or leave her dark).

Belaya, Consular
If you kill Juhani, and then go to Korriban, instead of just killing the fallen Belaya, you take her in. There is no option to kill her.
Backstory disscussions; (Note: is it possible, that if you degrade her and yet are light, she goes dark, and vice versa (you build her up, and are dark, she goes light)?)
1 She and Juhani were friends for a long time.
2 She had started to have feelings for her, hence her hatred for the player.
3 There was a rift between her and Juhani, and Belaya fears that is what sent Juhani down the dark path.
4 The rift was caused by jealousy; she overheard Dak and Juhani before Dak left, and a feeling of possessiveness flared up in her.
5 NOTE: this part can happen at any time (and Belaya must be in the party); Korriban. They meet Dak, and Belaya nearly loses it. LS, you restrain her and Dak leaves (same as if Juhani were alive). DS, you let her attack him (I am undecided as to have him die or not).
6 This happens after the leviathan. You convince Belaya to go to either the Light or Dark side (finding out that she has been travelling with Revan will be quite a turning point).
7 Lehon. Light Belaya tries to kill you if you go dark, dark Belaya tries to kill you if you go light.
Lines in battle: “*shout*” “Be still.” “You shall fall!”

I actually happen to support this idea quite happily. I saw this this morning and thought about it over the course of the day and I like it. Belaya does make sense. If I had a computer that I could work on, I would happily write the dialogue for you and even start on the scripting. I could give lots of advice on the writing if a dialogue writer wanted to PM me.

So not that it amounts to much, but here's my two cents.
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