Originally Posted by Xavier1985
from looking at that list, i would say it would be either force quake or k1 force power that seem to be troubling you.
It's actually "Content Pack 1"
- the mod is broken by default, no other mods needed to break force kill.
Due to extensive changes to k_inc_force.nss, trying to fix it would require going through thousands of lines of code. I tried to simply remove the weird change to force kill, however k_sp1_generic.nss won't even compile due to syntax errors in line 388 @k_inc_force.nss, and I have no idea if changing that custom part would break the mod itself.
So I recommend just going without it.