Originally Posted by Xavier1985
between 4 and 5, eh? the old school star wars galaxy player (before they bent over and decided to change the whole game which eventually made it fail) likes and dislikes this idea, but i would say do it in the era of the imperial knights when they are considered the good guys to an extent, work a story around that, i would fund that project if i could heh
between 3 and 4 makes good sense. There's still plenty of Jedi, all are being hunted. The rebellion is barely getting started. And worlds that could be explored and shaped to what they were in the movies. It's chaotic, more so than the SWG timeframe of 4 and 5.