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Old 02-22-2013, 08:57 PM   #1
Taunger
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Join Date: Oct 2010
Location: Mos Eisley
Posts: 46
Current Game: KotOR
Question Missing field in DLGEditor

Hi again!

I was just wondering if there is any way to change the zoom (a.k.a field of view) of an animated camera in a dialog? When I open a dialog in Kotor Tool, the nodes have a "Camera Field of View" entry. When I change this entry and export, the dialog is screwed up.
Now, I know I should be using DLGEditor, but that doesn't show any "field of view" field, so I'm pretty much stuck...
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