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Old 03-03-2013, 05:37 AM   #203
Darth_Tempust
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Join Date: Sep 2005
Posts: 98
Haven't played the video yet, but I'll post my method for HK-47's animations here.

For HK-47's animations to work correctly, I just selected the bones that should only have rotation keys and reduced all the position keys. I then moved HK-47 upwards a bit as the importer had the scene centered to the middle of the model.
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