Originally Posted by Darth_Tempust
Yeah, I can make anything for KOTOR character-wise. I just don't like to make new models from scratch in old games such as this due to the low tech of the engine. Sadly, it wouldn't really show off all the details in my sculpts to my liking after it's been baked down into the diffuse.
Do you just mean that it would be lower-detail since we can't use normal mapping? You could always just try to stick the high poly version in-game and see how it performs.
Anyway, I was just wondering. Nice work here!