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Old 04-05-2013, 12:03 PM   #8
Fair Strides
@Fair Strides 2
Witty Programmer
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Join Date: Jan 2012
Location: Oregon, United States
Posts: 756
Current Game: Master of Orion 2
Originally Posted by Fallen Guardian View Post
Yeah. I have a TSL Patcher currently setup to edit the BattleMusic slot of a .GIT file. It changes the original battle music ID to one corresponding with a newly added 2da line. I ran two instances of this TSL Patcher just now and here are the results:

After the first run the battle music was listed as 100 within the .GIT (and Windows showed that the .MOD had been edited recently). After the next run, the battle music listed as 112 and Windows again showed the .MOD had been recently edited.

This means it was extracting the .GIT, editing it to correspond with the .2da, then repacking it.
Well then, no tool needed. And as for Hunter's Run's worry of compatibility, I think he(or she!) doesn't have anything to worry about, now does he/she?

All of my mods are available on Deadlystream.

Always remember modders: "Quality= Effort*Time"

KSE 3.3.7 is LIVE!!! Check it out here.
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