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Old 04-05-2013, 02:59 PM   #11
Fair Strides 2
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Join Date: Jan 2012
Location: Oregon, United States
Posts: 495
Current Game: Master of Orion 2
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Quote:
Originally Posted by Hunters Run View Post
He actually. I created a new dialogue file for the mod. Thanks for telling me about the TSL Patcher. I'll use that. Is there a tutorial on how to edit the git file with the TSL Patcher or is it in the documentation.
You can try here for the basics. It talks about .uti and .utc files, but a .git file is still the same format. I would suggest that you have the .git file from each module with a workbench in a folder, and then have your edited versions in a different folder, and for each file just compare the versions between the folders.


Always remember modders: "Quality= Effort*Time"

Quote:
Originally Posted by Jae Onasi
Hi! I messaged him on Facebook and got this answer: "Sure if he wants to release a new KSE, no problem. I'm surprised he was able to find all the perl modules. I released them a long time ago but they were buried somewhere in the KSE thread." So, go for it--please give him credit for the original work, though!
KSE 3.3.4 is LIVE!!! Check it out here.

12/13/13 -- Fixed KSE 3.3.4 bugs. Please check the above link.
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