View Single Post
Old 04-13-2013, 08:57 AM   #15
setlec
Rookie
 
Join Date: Jan 2008
Posts: 88
Quote:
Originally Posted by Mizore View Post
In JA and JO, if you grip (level 2 or 3) on an enemy with lightsaber, the enemy's lightsaber deactivates and the enemy pushes you, but after a while the enemy is still and with lightsaber off, which you can be leveraged to heavy beatings. It is a mistake of the IA (absent in bosses) that I solved by making the enemy apart from you or turn quickly the lightsaber.
oh alright, kinda nice thinking

Quote:
Originally Posted by Mizore View Post
Could be both, and both the player and the enemies.
that one will be a pain, i meaning JA has the most complex gameplay that i know of. to implement that i would have to think about remaking the combos, and etc to be less complex. kinda like "Brink" but i don't want a SMART key that does every thing in game.
setlec is offline   you may: quote & reply,